Schlütter Yannik
authored
TileManager.java: Changed: tileMap to public static, Added: new Tile and 1 new TileType from TileFactory.java TileFactory.java: Added: new Tiletype "destructible" TileType.java: Added 2 new enumTypes GameSceneController.java: Changed: diffTileCount to 6, Added checkHealTile in renderContent Method Player.java: Added TileManager import, checkHealTile Method, Added new Code in attack Method to make a heart spawn when attacking an enemy, started using healPlayer Method NetworkPlayerTwo.java: Added checkHealTile Method and healPlayerMethod ITile.java: Added getDestruction Method IEntity.java: Added checkHealTile and healPlayer BackgroundTile.java: Added Methods for destruction type
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