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Created with Raphaël 2.2.023Feb22212019181615231Jan29282726252423222120191817161514131211109876432131Dec29262524232221201918171614131110987654130Nov2928272625242322212016157update: gameplay stats trackingUpdate: AzureDB.java (fixed faulty method)fix(gamestate): fix gamestate not setting when game overMerge branch 'development' of gitlab.mi.hdm-stuttgart.de:ms622/battlearena into developmentstyle(all): clean up messUpdate .gitlab-ci.ymlUpdate: Clean Code and removed 1 explosion FrameUpdate .gitlab-ci.ymlupdate: new character textures and removed rendering of collidersFiX: Tests for MusicPlayer are Passingeb093: fix: gamescene in Multiplayer is now visibleMerge branch 'development' into DataBaseMerge branch 'development' of gitlab.mi.hdm-stuttgart.de:ms622/battlearena into developmentupdate changelogUpdate: DamageTaken and Death Soundv0.7.0v0.7.0eb093: update: added explainations to serverMultiplayerDeve…MultiplayerDevelopmenteb093: fix: update methodsFix: Heart PickUp SoundADD: Wood destruction fileUPDATE: PathsMerge branch 'ui' into 'development'Merge branch 'LocalGameplay' into 'development'resolve merge conflictupdate(loading screen): add loading tipsMerge branch 'sound' into 'development'v0.6.4v0.6.4Abandonnned Threadripping Softwaremodule :)Merge branch 'ui' into 'development'v0.6.3v0.6.3update(ui): remove local create scenefeat(game scene): add game over overlayfeat(game scene): add game over overlayMerge branch 'development' into LocalGameplayupdate: ability to track if the game is overUPDATE: VolumeClass for SoundEffectsUPDATE: Walk effects in Extra ThreadChanged sounds to SFX onceUpdate: BombPlacementRate Item bombplacement reduction and ignoring exceptionFix: cancellation of Bomb SoundFixed: Bombs not spawning and Marker disappearing while other Bomb is spawning, -> But creates ExceptionFixed: Bombs not spawning and Marker disappearing while other Bomb is spawning, -> But creates Exceptionfix: inverted boolean in ConnectionHandler
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