Skip to content
Snippets Groups Projects
Select Git revision
  • DataBase
  • LocalGameplay
  • MultiplayerDevelopment
  • development
  • main default protected
  • map
  • mapcreator
  • multiplayerIntegration
  • overhaul
  • player
  • sound
  • ui
  • v1.0.6
  • v1.0.5
  • v1.0.4
  • v1.0.3
  • v.1.0.2
  • v.1.0.1
  • v1.0.0
  • v0.7.4
  • v0.7.3
  • v0.7.2
  • v0.7.1
  • v0.7.0
  • v0.6.4
  • v0.6.3
  • v0.6.2
  • v0.6.1
  • v0.6.0
  • v0.5.1
  • v0.5.0
  • v0.4.8
32 results
You can move around the graph by using the arrow keys.
Created with Raphaël 2.2.019Feb181615231Jan29282726252423222120191817161514131211109876432131Dec29262524232221201918171614131110987654130Nov2928272625242322212016157eb093: update: fixed server.java, added TestsAdded: Ability to be able to teleport to a another tile on the map #83 #79eb093: update: fixed server.java, added Testseb093: update: fixed server.java, added Testseb093: update: fixed server.java, added Testseb093: update: fixed server.java, added TestsAdded: Fixed bad positioning of Marker coordinates and Bomb coordinates when spawning #80Added: New Item that for now creates a marker on the map that changes depending on the player aswell as the corresponding coordinates of the player. + New png'seb093: update: fixed server.java, added TestsMerge branch 'ui' into 'development'v0.5.0v0.5.0feat(skin selection): implement player skin selectionupdate(controller): add loggingClean Code and Add: Drop of ArmorItemFrame with no logic yetFixed: Blastradius Power up now works as intendedFixed: Blastradius Power up now works as intendedqssdwdSo then... Fixed: Exception by reverting to a older commit that introduced a new explosionList that somehow makes it work, i guess for now.style(controller): reformat code in controller packageMerge branch 'ui' into 'development'v0.4.8v0.4.8fix(game scene): fix animation timer too fast for high fpsAdded: new/changed png's of Item Armor/ShieldAdded: new png's of Itemsupdate(ui): change background image #14resolve merge conflictMerge branch 'development' into 'sound'HOTFIX: Programm was still running, after its being closedv0.4.7v0.4.7update READMEfix(ui): fix weird drop down menu behaviourMerge branch 'ui' into 'development'v0.4.6v0.4.6fix(music player): fix game state not setting when credits are playingfix(ui): fix backgorund imagefix(easter egg): fix counter not updating #20Merge branch 'sound' into 'development'v0.4.5v0.4.5FIX: Adaption of SoundEffects-Volume #22Merge branch 'sound' into 'development'Merge branch 'development' into 'sound'ADD: Break Sound, UPDATE: ACCESS Modificatorhotfix: NullPointerException when creating map with dark lands biom selectedv0.4.4v0.4.4update: game music and licensesAdded: ShieldItemframe Animation that does not yet have logic.Update: Classes for Clean Codecand TODOS as problems
Loading