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Scherbaum Maximilian
BattleArena
Graph
9f1223c976c01f5b847eeba6020cd493947e71c4
Select Git revision
Branches
12
DataBase
LocalGameplay
MultiplayerDevelopment
development
main
default
protected
map
mapcreator
multiplayerIntegration
overhaul
player
sound
ui
Tags
20
v1.0.6
v1.0.5
v1.0.4
v1.0.3
v.1.0.2
v.1.0.1
v1.0.0
v0.7.4
v0.7.3
v0.7.2
v0.7.1
v0.7.0
v0.6.4
v0.6.3
v0.6.2
v0.6.1
v0.6.0
v0.5.1
v0.5.0
v0.4.8
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Update: Parser.java (minimum map-name length changed to 3 characters)
update(ui): fix thread blocking loading screen, fix minor ui things
Merge branch 'multiplayer' into 'development'
eb093: fixed: fixed multiplayer branch
Update: added new tile images
Merge branch 'development' into 'multiplayer'
Merge branch 'revert-841a1693' into 'main'
Revert "Merge branch 'multiplayer' into 'main'"
Merge branch 'multiplayer' into 'main'
update(multiplayer): implement multiplayer into ui
Merge branch 'development' into DataBase
Update: coreMaps.json (added new maps)
Update RuntimeInfo.java
UPDATE: new SoundEffects for Bomb, Sword
resolve merge conflict
eb093: update: updated methods to accept IpAddresses.
Merge branch 'ui-gameScene' into 'development'
v0.3.1
v0.3.1
Merge branch 'development' into 'ui-gameScene'
fix: missing getter in entity classes
v0.3.0
v0.3.0
update(game Scene): add responsive hp bar
resolved merge conflict
fix: missing getter in player class
v0.2.2
v0.2.2
Added: BlastUpItemframe Animation that is upping the blastradius of the player
fix: missing getter in player class
fix: missing getter in player class
v0.2.1
v0.2.1
Merge branch 'ui' into 'development'
v0.2.0
v0.2.0
update(controller): set gamestate after loading screen
Merge branch 'development' into ui
Merge branch 'ui-gameScene' into 'development'
Update: coreMaps.json (added new maps)
fix: player movement speed
v0.1.6
v0.1.6
Merge branch 'sound' into 'development'
Update .gitlab-ci.yml file
FIX: out of bounds exception
Update: coreMaps.json (new maps)
eb093: Added: All other important values like Health, player direction etc are now sent to the other player.
Update: coreMaps.json (added new maps)
Added: BigBombItemFrame Animation
Add: BigBombItemFrame to pick up and be able to spawn BigBombs, more Destructible Tiles
Add: BigBombItemFrame to pick up and be able to spawn BigBombs, more Destructible Tiles
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