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Created with Raphaël 2.2.028Jan2726252423222120191817161514131211109876432131Dec29262524232221201918171614131110987654130Nov2928272625242322212016157Update: Parser.java (minimum map-name length changed to 3 characters)update(ui): fix thread blocking loading screen, fix minor ui thingsMerge branch 'multiplayer' into 'development'eb093: fixed: fixed multiplayer branchUpdate: added new tile imagesMerge branch 'development' into 'multiplayer'Merge branch 'revert-841a1693' into 'main'Revert "Merge branch 'multiplayer' into 'main'"Merge branch 'multiplayer' into 'main'update(multiplayer): implement multiplayer into uiMerge branch 'development' into DataBaseUpdate: coreMaps.json (added new maps)Update RuntimeInfo.javaUPDATE: new SoundEffects for Bomb, Swordresolve merge conflicteb093: update: updated methods to accept IpAddresses.Merge branch 'ui-gameScene' into 'development'v0.3.1v0.3.1Merge branch 'development' into 'ui-gameScene'fix: missing getter in entity classesv0.3.0v0.3.0update(game Scene): add responsive hp barresolved merge conflictfix: missing getter in player classv0.2.2v0.2.2Added: BlastUpItemframe Animation that is upping the blastradius of the playerfix: missing getter in player classfix: missing getter in player classv0.2.1v0.2.1Merge branch 'ui' into 'development'v0.2.0v0.2.0update(controller): set gamestate after loading screenMerge branch 'development' into uiMerge branch 'ui-gameScene' into 'development'Update: coreMaps.json (added new maps)fix: player movement speedv0.1.6v0.1.6Merge branch 'sound' into 'development'Update .gitlab-ci.yml fileFIX: out of bounds exceptionUpdate: coreMaps.json (new maps)eb093: Added: All other important values like Health, player direction etc are now sent to the other player.Update: coreMaps.json (added new maps)Added: BigBombItemFrame AnimationAdd: BigBombItemFrame to pick up and be able to spawn BigBombs, more Destructible TilesAdd: BigBombItemFrame to pick up and be able to spawn BigBombs, more Destructible Tiles
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