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Created with Raphaël 2.2.021Feb2019181615231Jan29282726252423222120191817161514131211109876432131Dec29262524232221201918171614131110987654130Nov2928272625242322212016157Update .gitlab-ci.yml fileUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml filefeat(multiplayer): integrate server into uiUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml fileUpdate .gitlab-ci.yml filefix(game scene): remove duplciated codeAdd new fileUpdate .gitlab-ci.yml fileresolve merge conflictMerge branch 'Multiplayer' into 'development'Merge branch 'development' into uiupdate(ui): check if toggle buttons are pressed or notFixed: BombPlacement && Bombsoundplayed after Mergev0.6.1v0.6.1eb093: update: updated server classMerge branch 'LocalGameplay' into 'development'v0.6.0v0.6.0resolved merge conflictUpdate: coreMaps.json (missing character)style(game scene): move healthBar to seperate methodAdd: BombClockItem that reduces the time a player is able to place bombsAdd: Tests (Unit) for SFX that are not randomAdd: BlastDownItem that reduces the blastradius of the players BombAdd: Tests (Unit and Integrationtests) for MusicPlayerFixed: Damage Taken when hiteb093: update: improved server classfixed connectionhandler class.Merge branch 'Multiplayer' into 'development'v0.5.1v0.5.1eb093: update: updated server classeb093: update: fixed the ServerTest and ClientTest class.eb093: update: fixed server.java, added TestsAdded: Ability to be able to teleport to a another tile on the map #83 #79eb093: update: fixed server.java, added Tests
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