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Scherbaum Maximilian
BattleArena
Graph
38c0b321ea4e0e917abf5878876f45160f274543
Select Git revision
Branches
12
DataBase
LocalGameplay
MultiplayerDevelopment
development
main
default
protected
map
mapcreator
multiplayerIntegration
overhaul
player
sound
ui
Tags
20
v1.0.6
v1.0.5
v1.0.4
v1.0.3
v.1.0.2
v.1.0.1
v1.0.0
v0.7.4
v0.7.3
v0.7.2
v0.7.1
v0.7.0
v0.6.4
v0.6.3
v0.6.2
v0.6.1
v0.6.0
v0.5.1
v0.5.0
v0.4.8
32 results
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Created with Raphaël 2.2.0
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Fixed: PauseController.java now correctly ends Game when returning to Main Menu to be able to start a new Game round at any map.
overhaul
overhaul
Added: GameOver Scenes for both player
Add: New Tiles that make the player faster or slower
LocalGameplay
LocalGameplay
Beginning of elementalBombs, need urgent Clean Code methods implementation
Merge Development into LocalGameplay
update README
development
development
update(map forge): add core maps placeholder for community maps search #67
ui
ui
get changes from main, update changelog
Merge branch 'main' into development
Merge branch 'ui' into 'development'
v1.0.6
v1.0.6
fix(pause): game resuming when pressing ESC while in settings pause menu
fix(Game Scene): pause menu not disappearing when starting another game #94
Update: Temporary fix.
v1.0.5
v1.0.5
Update: Clean Code
Update: Implemented trackable PowerUpsCollected #82
Fix: Now able to teleport right after placing a bomb and not having to wait for the cooldown
v1.0.4
v1.0.4
Merge branch 'DataBase' into 'development'
v1.0.3
v1.0.3
Merge branch 'development' into DataBase
DataBase
DataBase
Minor Fixes
Added PowerUps Tracking!
Added: removal of Items after Round ends.
Merge branch 'development' into DataBase
Added: removal of Items after Round ends
v.1.0.2 main ma…
v.1.0.2 main mapcreator
Well done, team!
Update README.md
Upload Bewertungsbogen
Update: Time of Player attackRate adjusted, that is now equal to our downtime the player can receive damage and Rearranged Maps
v.1.0.1
v.1.0.1
Update README.md
Update CHANGELOG.md
Update: Time of Player attackRate adjusted, that is now equal to our downtime the player can receive damage
v1.0.0 merge
v1.0.0
v1.0.0
Merge remote-tracking branch 'origin/development' into development
asd
Update: Arrangement of maps in dropDown Menu
Update README.md
Update: Blocks destroyed now get tracked aswell #82
v0.7.4
v0.7.4
FIX: End of gamestatemonitoring in Login Scene
v0.7.3
v0.7.3
Merge branch 'DataBase' into 'development'
Update: PlayerAttack DownTime
Merge branch 'development' into DataBase
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