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Created with Raphaël 2.2.029Feb282726242322212019181615231Jan29282726252423222120191817161514131211109876432131Dec29262524232221201918171614131110987654130Nov2928272625242322212016157Update: Temporary fix.v1.0.5v1.0.5Update: Clean CodeUpdate: Implemented trackable PowerUpsCollected #82Fix: Now able to teleport right after placing a bomb and not having to wait for the cooldownv1.0.4v1.0.4Merge branch 'DataBase' into 'development'v1.0.3v1.0.3Merge branch 'development' into DataBaseDataBaseDataBaseMinor FixesAdded PowerUps Tracking!Added: removal of Items after Round ends.Merge branch 'development' into DataBaseAdded: removal of Items after Round endsv.1.0.2 main ma…v.1.0.2 main mapcreatorWell done, team!Update README.mdUpload BewertungsbogenUpdate: Time of Player attackRate adjusted, that is now equal to our downtime the player can receive damage and Rearranged Mapsv.1.0.1v.1.0.1Update README.mdUpdate CHANGELOG.mdUpdate: Time of Player attackRate adjusted, that is now equal to our downtime the player can receive damagev1.0.0 mergev1.0.0v1.0.0Merge remote-tracking branch 'origin/development' into developmentasdUpdate: Arrangement of maps in dropDown MenuUpdate README.mdUpdate: Blocks destroyed now get tracked aswell #82v0.7.4v0.7.4FIX: End of gamestatemonitoring in Login Scenev0.7.3v0.7.3Merge branch 'DataBase' into 'development'Update: PlayerAttack DownTimeMerge branch 'development' into DataBaseUpdate: LoadingScreenController.java (now waiting for thread2 to finish)fix: statistics get savedupdate: README.md and commentUpdate RuntimeInfo.javaMerge branch 'DataBase' into 'development'Merge branch 'development' into DataBaseUpdate .gitignoreUpdate playerAccount.jsonUpdate appSettings.jsonUpdate .gitignoreUpdate: PersistenceTest.java (Mockito test demonstration implemented)Delete BattleArenaClassDiagramm.md
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