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Created with Raphaël 2.2.025Jan2423222120191817161514131211109876432131Dec29262524232221201918171614131110987654130Nov2928272625242322212016157Merge branch 'ui-gameScene' into 'development'v0.1.4v0.1.4fix(controller): minor fixes after mergeMerge branch 'development' into ui-gameSceneupdate(Game Scene): fix responsive layout for canvas #14fix: wrong detected collisionsv0.1.3v0.1.3Merge branch 'DataBase' into 'development'Update: coreMaps.json (added new maps)TileManager destroyableboxes fix, added destroyable boxes to every Biom, added new mapupdate(ui): fix ui responsive layout for some screens #14Merge branch 'development' into 'DataBase'Better arrangement of methods, removing of redundant codeMerge branch 'DataBase' into 'development'Update coreMaps.json (added new map "Outpost")Fix: health and damage takenupdate(ui): minor fixes #14Fixed the addition of explosion collisionHandlerAccountType LocalFix forgot a pngAdded/Update: bomb placement, explosion placement, tilechecking.tutel #20Update: coreMaps.json (added final mapdata to Arena1)update(ui): update game scene ui #14fix: errors after mergeupdate: reorganized importsfix: missing "}" and wrong export statementMerge branch 'LocalGameplay' into 'development'Merge branch 'development' into 'LocalGameplay'update: explosion damage, removed redundant codeADD: Soundeffectupdate(ui): update gamescene ui #14update: refactored licenseupdate: license informationUpdate .gitlab-ci.yml fileupdate: working bomb animation #79resolve merge conflictadd: game music and licensingupdate: default map updateupdate: working gameplay objects with player interaction and updatable object list #79 #13 #80Update LoginController.javav0.1.2v0.1.2Update: Minor improvements
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