Merge LocalGameplay into development
- Feb 21, 2024
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Scherbaum Maximilian authoredd94d9547
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- Feb 20, 2024
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Schlütter Yannik authored
Update: Blastradius and bombplacementRate pickup logic and Blastradius Up and Down png's #83 # 79
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Schlütter Yannik authored
#83 # 79
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Schlütter Yannik authored309a710e
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- Feb 19, 2024
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Schlütter Yannik authoredcd967edf
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Schlütter Yannik authoredc20231be
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- Feb 18, 2024
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Schlütter Yannik authored
Added: New Item that for now creates a marker on the map that changes depending on the player aswell as the corresponding coordinates of the player. + New png's
07961747
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- Feb 16, 2024
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Schlütter Yannik authored1a5aeeab
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Schlütter Yannik authored88e4f2a3
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Schlütter Yannik authored345bf671
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Schlütter Yannik authored
So then... Fixed: Exception by reverting to a older commit that introduced a new explosionList that somehow makes it work, i guess for now.
357768c2
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- Feb 15, 2024
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Schlütter Yannik authored
#83
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Schlütter Yannik authored
#83
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- Jan 29, 2024
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Schlütter Yannik authored
Changed pngs of BlastUpItemFrame and Added other Item png's #83 #79
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Schlütter Yannik authored
#90
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Schlütter Yannik authored
#90
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Schlütter Yannik authored
Add: Explosions spawn now after bomb first explodes, not at the same time anymore. Moved most of the bomb logic into Bomb.java Class #90
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- Jan 28, 2024
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Schlütter Yannik authored
NOTE: This commit kinda destroys the bombs for now but a fix will be coming tomorrow hopefully at the latest
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