- Jan 15, 2024
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Schlütter Yannik authored
TileManager.java: Changed: tileMap to public static, Added: new Tile and 1 new TileType from TileFactory.java TileFactory.java: Added: new Tiletype "destructible" TileType.java: Added 2 new enumTypes GameSceneController.java: Changed: diffTileCount to 6, Added checkHealTile in renderContent Method Player.java: Added TileManager import, checkHealTile Method, Added new Code in attack Method to make a heart spawn when attacking an enemy, started using healPlayer Method NetworkPlayerTwo.java: Added checkHealTile Method and healPlayerMethod ITile.java: Added getDestruction Method IEntity.java: Added checkHealTile and healPlayer BackgroundTile.java: Added Methods for destruction type
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Scherbaum Maximilian authored
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Scherbaum Maximilian authored
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- Dec 24, 2023
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Tran Peter authored
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- Dec 23, 2023
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Tran Peter authored
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Tran Peter authored
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- Dec 11, 2023
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Tran Peter authored
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Scherbaum Maximilian authored
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- Dec 09, 2023
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Scherbaum Maximilian authored
update: added test map in GameSceneController.java, add: textures, update: variables in TileManager.java #41 #39
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Tran Peter authored
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Tran Peter authored
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Scherbaum Maximilian authored
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- Dec 08, 2023
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Tran Peter authored
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Tran Peter authored
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- Dec 07, 2023
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Tran Peter authored
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- Dec 06, 2023
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Tran Peter authored
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Tran Peter authored
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- Nov 29, 2023
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Tran Peter authored
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Tran Peter authored
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Scherbaum Maximilian authored
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- Nov 27, 2023
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Scherbaum Maximilian authored
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- Nov 07, 2023
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Scherbaum Maximilian authored
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