Player can now place bombs that have a explosion radius that dont go through the wall.
Player: Added placeBomb Method and checkFileNon_Destructible to let the player place bombs and explosions TileManager.java: Fixed: png path of middlexplosion NetworkPlayerTwo.java & IEntity.java: Add: placeBomb Method InputHandler.java Fix: isBomb Method for Clean Code GameSceneController.java: Fix: checkHealTile Method from renderContent in updateContent Method Add: placeBomb Method in updateContent Method
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- src/main/java/de/hdm_stuttgart/battlearena/Controller/GameSceneController.java 7 additions, 4 deletions...stuttgart/battlearena/Controller/GameSceneController.java
- src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/IEntity.java 3 additions, 1 deletion...va/de/hdm_stuttgart/battlearena/Model/Entity/IEntity.java
- src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/NetworkPlayerTwo.java 5 additions, 0 deletions..._stuttgart/battlearena/Model/Entity/NetworkPlayerTwo.java
- src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/Player.java 44 additions, 5 deletions...ava/de/hdm_stuttgart/battlearena/Model/Entity/Player.java
- src/main/java/de/hdm_stuttgart/battlearena/Model/Inputs/InputHandler.java 6 additions, 2 deletions.../hdm_stuttgart/battlearena/Model/Inputs/InputHandler.java
- src/main/java/de/hdm_stuttgart/battlearena/Model/Map/TileManager.java 1 addition, 1 deletion...a/de/hdm_stuttgart/battlearena/Model/Map/TileManager.java
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