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Commit 88e4f2a3 authored by Schlütter Yannik's avatar Schlütter Yannik
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Fixed: Blastradius Power up now works as intended

parent 345bf671
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5 merge requests!74V1,!73Initial commit,!71Merge DataBase into Development,!54Update: coreMaps.json (added new maps),!52Merge LocalGameplay into development
......@@ -116,6 +116,7 @@ public class BigBomb implements IEntity {
frameCounter = 0;
}
}
public void checkExplosionSpawn(GraphicsContext graphicsContext, int blastradius) {
int isDestructible;
boolean stopDown = false, stopUp = false, stopRight = false, stopLeft = false;
......
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