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    36bf0c38
    TileManager.java: Changed: tileMap to public static, Added: new Tile and 1 new... · 36bf0c38
    Schlütter Yannik authored
    TileManager.java: Changed: tileMap to public static, Added: new Tile and 1 new TileType from TileFactory.java
    TileFactory.java: Added: new Tiletype "destructible"
    TileType.java: Added 2 new enumTypes
    GameSceneController.java: Changed: diffTileCount to 6, Added checkHealTile in renderContent Method
    Player.java: Added TileManager import, checkHealTile Method, Added new Code in attack Method to make a heart spawn when attacking an enemy, started using healPlayer Method
    NetworkPlayerTwo.java: Added checkHealTile Method and healPlayerMethod
    ITile.java: Added getDestruction Method
    IEntity.java: Added checkHealTile and healPlayer
    BackgroundTile.java: Added Methods for destruction type
    36bf0c38
    TileManager.java: Changed: tileMap to public static, Added: new Tile and 1 new...
    Schlütter Yannik authored
    TileManager.java: Changed: tileMap to public static, Added: new Tile and 1 new TileType from TileFactory.java
    TileFactory.java: Added: new Tiletype "destructible"
    TileType.java: Added 2 new enumTypes
    GameSceneController.java: Changed: diffTileCount to 6, Added checkHealTile in renderContent Method
    Player.java: Added TileManager import, checkHealTile Method, Added new Code in attack Method to make a heart spawn when attacking an enemy, started using healPlayer Method
    NetworkPlayerTwo.java: Added checkHealTile Method and healPlayerMethod
    ITile.java: Added getDestruction Method
    IEntity.java: Added checkHealTile and healPlayer
    BackgroundTile.java: Added Methods for destruction type
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