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Recursive ray tracing implemented in a fragment shader
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Reads glTF files and outputs the raw mesh data formatted as JS objects, which can then be used in the WebGL project
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Mikeler Niklas / SE1BonusProject
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Weber Fabian / pico_iot_firmware
MIT LicenseUpdated -
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Merck Christoph / lynx-demo
MIT LicenseIntroduction to LynxJS Cross-Platform Application Creation project, developed as part of the Web Application Development course at HdM.
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exxeta Agile Action Items / Action Items
MIT LicenseUpdated