diff --git a/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/Player.java b/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/Player.java
index dc4d51fed500b8726bae2de8dd6c6b061877515e..b3f7b025b2a3632e637c4c32b77701f07aa1541c 100644
--- a/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/Player.java
+++ b/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/Player.java
@@ -631,7 +631,7 @@ class Player implements IEntity {
         if (inputHandler.isAttack() && PLAYER_MODE == PlayerMode.PLAYER_ONE && attackRate == 0 ||
                 inputHandler.isSdAttack() && PLAYER_MODE == PlayerMode.PLAYER_TWO && attackRate == 0) {
 
-            attackRate = 50;
+            attackRate = 75;
             SfxOnce sfx = new SfxOnce();
             sfx.startSound(SFX.SWORD_SWING);
 
@@ -732,7 +732,7 @@ class Player implements IEntity {
                 health -= damageDone;
                 SfxOnce t = new SfxOnce();
                 t.startSound(SFX.DAMAGETAKEN);
-                iFrameCounter = 100;
+                iFrameCounter = 75;
             } else {
                 if (!isDead) {
                     SfxOnce t = new SfxOnce();
@@ -741,7 +741,7 @@ class Player implements IEntity {
                 }
                 isDead = true;
                 health = 0;
-                iFrameCounter = 100;
+                iFrameCounter = 75;
                 runtimeInfo.setDeaths(runtimeInfo.getDeaths() + 1);
                 runtimeInfo.setKills(runtimeInfo.getKills() + 1);
                 runtimeInfo.setGameWon(true);