diff --git a/src/main/java/de/hdm_stuttgart/battlearena/Persistance/Classes/PlayerStatistics.java b/src/main/java/de/hdm_stuttgart/battlearena/Persistance/Classes/PlayerStatistics.java
index fc315ba1a6d044641efe5df5d050f3c466bf85e0..caee17166c787f7f11994a88493032776a65e5e9 100644
--- a/src/main/java/de/hdm_stuttgart/battlearena/Persistance/Classes/PlayerStatistics.java
+++ b/src/main/java/de/hdm_stuttgart/battlearena/Persistance/Classes/PlayerStatistics.java
@@ -8,19 +8,19 @@ public class PlayerStatistics {
 
     private String playerID;
     private String playerName;
-    private int playerLost;
-    private int playerWonRate;
-    private int playerKills;
-    private int playerDeaths;
+    private int gamesLost;
+    private int gamesWon;
+    private int kills;
+    private int deaths;
     private int blocksDestroyed;
     private int gameTime;
 
-    public PlayerStatistics(String playerName, int playerLost, int playerWonRate, int playerKills, int playerDeaths, int blocksDestroyed, int gameTime) {
+    public PlayerStatistics(String playerName, int gamesLost, int gamesWon, int kills, int deaths, int blocksDestroyed, int gameTime) {
         this.playerName = playerName;
-        this.playerLost = playerLost;
-        this.playerWonRate = playerWonRate;
-        this.playerKills = playerKills;
-        this.playerDeaths = playerDeaths;
+        this.gamesLost = gamesLost;
+        this.gamesWon = gamesWon;
+        this.kills = kills;
+        this.deaths = deaths;
         this.blocksDestroyed = blocksDestroyed;
         this.gameTime = gameTime;
     }
@@ -33,36 +33,36 @@ public class PlayerStatistics {
         this.playerName = playerName;
     }
 
-    public int getPlayerLost() {
-        return playerLost;
+    public int getGamesLost() {
+        return gamesLost;
     }
 
-    public void setPlayerLost(int playerLost) {
-        this.playerLost = playerLost;
+    public void setGamesLost(int gamesLost) {
+        this.gamesLost = gamesLost;
     }
 
-    public int getPlayerWonRate() {
-        return playerWonRate;
+    public int getGamesWon() {
+        return gamesWon;
     }
 
-    public void setPlayerWonRate(int playerWonRate) {
-        this.playerWonRate = playerWonRate;
+    public void setGamesWon(int gamesWon) {
+        this.gamesWon = gamesWon;
     }
 
-    public int getPlayerKills() {
-        return playerKills;
+    public int getKills() {
+        return kills;
     }
 
-    public void setPlayerKills(int playerKills) {
-        this.playerKills = playerKills;
+    public void setKills(int kills) {
+        this.kills = kills;
     }
 
-    public int getPlayerDeaths() {
-        return playerDeaths;
+    public int getDeaths() {
+        return deaths;
     }
 
-    public void setPlayerDeaths(int playerDeaths) {
-        this.playerDeaths = playerDeaths;
+    public void setDeaths(int deaths) {
+        this.deaths = deaths;
     }
 
     public int getBlocksDestroyed() {