diff --git a/README.md b/README.md
index c8ed180932d8034e6d7cf77be498959605726541..6c30d589325ca941958984f8a2899031ada2a677 100644
--- a/README.md
+++ b/README.md
@@ -3,6 +3,8 @@
 ### Known issues:
     - JavaFX Mediaplayer is buggy under Windows 11. Videos can have weird behaviors and sometimes won't load at all
     - SQL server is very slow (thanks Oracle)
+    - multiplayer connections gets established, but the enemy player doesn't get rendert while beeing
+      able to get hit by the player (simplified version of the multiplayer can be eccessed through the TestMap class)
 
 <br>
     
diff --git a/src/main/java/de/hdm_stuttgart/battlearena/Controller/GameSceneController.java b/src/main/java/de/hdm_stuttgart/battlearena/Controller/GameSceneController.java
index 089bf0d34e638f0f18d6525d62fefe2502f51066..a2b4882daca04950c65d27bbfaa9cac77ae9307a 100644
--- a/src/main/java/de/hdm_stuttgart/battlearena/Controller/GameSceneController.java
+++ b/src/main/java/de/hdm_stuttgart/battlearena/Controller/GameSceneController.java
@@ -5,6 +5,7 @@ import de.hdm_stuttgart.battlearena.Controller.Enum.GameMode;
 import de.hdm_stuttgart.battlearena.Controller.Enum.GameState;
 import de.hdm_stuttgart.battlearena.Controller.Enum.PlayerMode;
 import de.hdm_stuttgart.battlearena.Model.DataStorage.Classes.RuntimeInfo;
+import de.hdm_stuttgart.battlearena.Model.DataStorage.Classes.ThreadUpdateStats;
 import de.hdm_stuttgart.battlearena.Model.Entity.EntityClass;
 import de.hdm_stuttgart.battlearena.Model.Entity.EntityFactory;
 import de.hdm_stuttgart.battlearena.Model.Entity.EntityType;
@@ -187,6 +188,7 @@ public class GameSceneController implements Initializable {
     private void checkDeath() {
         if (runtimeInfo.isGameWon()) {
             gameLoop.stop();
+            new ThreadUpdateStats().start();
             setBlur();
             stackPane.getChildren().add(gameOver);
         }
diff --git a/src/main/java/de/hdm_stuttgart/battlearena/Model/DataStorage/Classes/RuntimeInfo.java b/src/main/java/de/hdm_stuttgart/battlearena/Model/DataStorage/Classes/RuntimeInfo.java
index b744f94044fe0effb18e340486abc5465dc68b6b..b908c3e9209b6fc754c9dd5f94b41f16b877a1fb 100644
--- a/src/main/java/de/hdm_stuttgart/battlearena/Model/DataStorage/Classes/RuntimeInfo.java
+++ b/src/main/java/de/hdm_stuttgart/battlearena/Model/DataStorage/Classes/RuntimeInfo.java
@@ -241,4 +241,4 @@ public class RuntimeInfo {
     public void setPlayerID(int playerID) {
         this.playerID = playerID;
     }
-}
\ No newline at end of file
+}
diff --git a/src/main/java/de/hdm_stuttgart/battlearena/Model/Multiplayer/TestMap.java b/src/main/java/de/hdm_stuttgart/battlearena/Model/Multiplayer/TestMap.java
index 2773462b4c8691b5df945ae5c32a9a62266efd71..b4832f28eb9cce3d975133d7421bab6194a63cca 100644
--- a/src/main/java/de/hdm_stuttgart/battlearena/Model/Multiplayer/TestMap.java
+++ b/src/main/java/de/hdm_stuttgart/battlearena/Model/Multiplayer/TestMap.java
@@ -12,6 +12,15 @@ import java.util.concurrent.TimeUnit;
 
 import java.io.IOException;
 
+/*
+To start the multiplayer test:
+    - uncomment the main method
+    - start the server class on the host pc
+    - start TestMap class on host pc
+    - start TestMap class on client pc
+    - move the player indicating squares with your arrow key
+ */
+
 public class TestMap extends Application {
     private static final int SQUARE_SIZE = 50;
     private static Rectangle square;