diff --git a/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/GameplayObjects/Bomb.java b/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/GameplayObjects/Bomb.java
index 9a875a9b8211432ad8491ecce4acd34d8fc55fce..f79708f7a1d503c7381295b267507172e7c346b1 100644
--- a/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/GameplayObjects/Bomb.java
+++ b/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/GameplayObjects/Bomb.java
@@ -193,7 +193,7 @@ public class Bomb implements IEntity {
     }
 
     public void spawnExplosion(int spawnCordY, int spawnCordX, GraphicsContext graphicsContext){
-        List<IEntity> explosionspawns = runtimeInfo.getExplosionspawns();
+        List<IEntity> explosionspawns = runtimeInfo.getGameplayObjects();
         IEntity explosion = EntityFactory.createGameplayObject(ObjectType.EXPLOSION, spawnCordX * scaledTileSize, spawnCordY * scaledTileSize, graphicsContext);
         explosionspawns.add(explosion);
         runtimeInfo.setGameplayObjects(explosionspawns);
diff --git a/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/Player.java b/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/Player.java
index 89287a60d704868065d9af097382e1e7b58a65f3..c4f732caab3d4e271657e64d9e620609fbc7bd09 100644
--- a/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/Player.java
+++ b/src/main/java/de/hdm_stuttgart/battlearena/Model/Entity/Player.java
@@ -358,17 +358,17 @@ class Player implements IEntity {
             gameplayObjects.add(marker);
             runtimeInfo.setGameplayObjects(gameplayObjects);
             log.debug("Player 1 marker placed");
-            //isTeleportItemFrame = false;
+
         } else if (isTeleportItemFrame && TileManager.tileMap[yTile][xTile] < 10 && PLAYER_MODE == PlayerMode.PLAYER_TWO) {
             player = 2;
             IEntity marker = EntityFactory.createMarker(ObjectType.MARKER, xTile * scaledTileSize, yTile * scaledTileSize, graphicsContext, player);
             gameplayObjects.add(marker);
             runtimeInfo.setGameplayObjects(gameplayObjects);
             log.debug("Player 2 marker placed");
-            //isTeleportItemFrame = false;
+
         }
 
-        //checkTilePlacing(yTile, xTile);
+
         return true;
     }