From 04c29f951ad64f27f8b208df552c3a0b09f8cc56 Mon Sep 17 00:00:00 2001
From: coffemakingtoaster <mh340@hdm-stuttgart.de>
Date: Wed, 28 Apr 2021 19:44:31 +0200
Subject: [PATCH] add lightsaber

---
 .vscode/settings.json                         |   56 +
 Assets/GrabActionScript.cs                    |   26 -
 Assets/GrabActionScript.cs.meta               |   11 -
 Assets/InteractWithObjectInHand.cs            |   18 -
 Assets/InteractWithObjectInHand.cs.meta       |   11 -
 Assets/ItemInteractScript.cs                  |   18 -
 Assets/Models/Lightsaber/Empty_Weapon.prefab  | 1211 +++++++++++++++++
 .../Lightsaber/Empty_Weapon.prefab.meta       |    7 +
 Assets/Models/Lightsaber/Lightsabers(s).fbx   |    3 +
 .../Models/Lightsaber/Lightsabers(s).fbx.meta |  102 ++
 Assets/Models/Lightsaber/Materials/Blade.mat  |  248 +---
 .../Lightsaber/Materials/Blade.mat.meta       |    4 +-
 .../Lightsaber/Materials/Shining Material.mat |  126 ++
 .../Materials/Shining Material.mat.meta       |    8 +
 Assets/Models/Lightsaber/Materials/Test.mat   |   81 ++
 .../Models/Lightsaber/Materials/Test.mat.meta |    8 +
 Assets/Models/Lightsaber/Materials/dark.mat   |   78 ++
 .../Models/Lightsaber/Materials/dark.mat.meta |    8 +
 Assets/PlayerStatus.cs                        |    9 -
 Assets/PlayerStatus.cs.meta                   |   11 -
 Assets/Scenes/SampleScene.unity               |  311 ++++-
 Assets/Scripts/Lightsaber.cs                  |   36 -
 Assets/Scripts/Lightsaber.cs.meta             |   11 -
 Assets/{ => Scripts}/SimpleGrab.cs            |    3 -
 Assets/{ => Scripts}/SimpleGrab.cs.meta       |    0
 Assets/Scripts/WeaponManager.cs               |   71 +
 .../WeaponManager.cs.meta}                    |    2 +-
 .../Materials/URPControllerButtonHints.mat    |  275 ++--
 .../Materials/URPControllerTextHintAnchor.mat |  273 ++--
 .../Materials/URPControllerTextHintLine.mat   |  275 ++--
 .../Samples/BuggyBuddy/URPLightCone_Blue.mat  |  179 +--
 .../Samples/Materials/URPflowerMat.mat        |  246 ++--
 .../Samples/Materials/URPflowerMatOp.mat      |  256 ++--
 .../Samples/Squishy/Materials/URPSquish.mat   |  294 ++--
 .../URPTeleportAreaHighlighted.mat            |  299 ++--
 .../URPTeleportAreaHighlightedBright.mat      |  299 ++--
 .../URPTeleportAreaHighlightedLow.mat         |  299 ++--
 .../Materials URP/URPTeleportAreaLocked.mat   |  319 ++---
 .../Materials URP/URPTeleportAreaVisible.mat  |  341 ++---
 .../URPTeleportAreaVisibleBright.mat          |  339 ++---
 .../URPTeleportAreaVisibleLow.mat             |  341 ++---
 .../Materials URP/URPTeleportPlaySpace.mat    |  295 ++--
 .../URPTeleportPlayspaceVisualize.mat         |  235 ++--
 .../URPTeleportPointHighlighted.mat           |  239 ++--
 .../Materials URP/URPTeleportPointInvalid.mat |  293 ++--
 .../Materials URP/URPTeleportPointLocked.mat  |  239 ++--
 .../Materials URP/URPTeleportPointVisible.mat |  239 ++--
 .../Materials URP/URPTeleportPointer.mat      |  239 ++--
 .../Resources/SteamVR_HoverHighlight_URP.mat  |  283 ++--
 Packages/manifest.json                        |    1 +
 Packages/packages-lock.json                   |   44 +
 ProjectSettings/EditorBuildSettings.asset     |    2 +
 ProjectSettings/ProjectSettings.asset         |    9 +-
 ProjectSettings/URPProjectSettings.asset      |    2 +-
 unityProject.vrmanifest                       |   16 +
 55 files changed, 5226 insertions(+), 3423 deletions(-)
 create mode 100644 .vscode/settings.json
 delete mode 100644 Assets/GrabActionScript.cs
 delete mode 100644 Assets/GrabActionScript.cs.meta
 delete mode 100644 Assets/InteractWithObjectInHand.cs
 delete mode 100644 Assets/InteractWithObjectInHand.cs.meta
 delete mode 100644 Assets/ItemInteractScript.cs
 create mode 100644 Assets/Models/Lightsaber/Empty_Weapon.prefab
 create mode 100644 Assets/Models/Lightsaber/Empty_Weapon.prefab.meta
 create mode 100644 Assets/Models/Lightsaber/Lightsabers(s).fbx
 create mode 100644 Assets/Models/Lightsaber/Lightsabers(s).fbx.meta
 create mode 100644 Assets/Models/Lightsaber/Materials/Shining Material.mat
 create mode 100644 Assets/Models/Lightsaber/Materials/Shining Material.mat.meta
 create mode 100644 Assets/Models/Lightsaber/Materials/Test.mat
 create mode 100644 Assets/Models/Lightsaber/Materials/Test.mat.meta
 create mode 100644 Assets/Models/Lightsaber/Materials/dark.mat
 create mode 100644 Assets/Models/Lightsaber/Materials/dark.mat.meta
 delete mode 100644 Assets/PlayerStatus.cs
 delete mode 100644 Assets/PlayerStatus.cs.meta
 delete mode 100644 Assets/Scripts/Lightsaber.cs
 delete mode 100644 Assets/Scripts/Lightsaber.cs.meta
 rename Assets/{ => Scripts}/SimpleGrab.cs (82%)
 rename Assets/{ => Scripts}/SimpleGrab.cs.meta (100%)
 create mode 100644 Assets/Scripts/WeaponManager.cs
 rename Assets/{ItemInteractScript.cs.meta => Scripts/WeaponManager.cs.meta} (83%)
 create mode 100644 unityProject.vrmanifest

diff --git a/.vscode/settings.json b/.vscode/settings.json
new file mode 100644
index 00000000..1060b044
--- /dev/null
+++ b/.vscode/settings.json
@@ -0,0 +1,56 @@
+{
+    "files.exclude":
+    {
+        "**/.DS_Store":true,
+        "**/.git":true,
+        "**/.gitignore":true,
+        "**/.gitmodules":true,
+        "**/*.booproj":true,
+        "**/*.pidb":true,
+        "**/*.suo":true,
+        "**/*.user":true,
+        "**/*.userprefs":true,
+        "**/*.unityproj":true,
+        "**/*.dll":true,
+        "**/*.exe":true,
+        "**/*.pdf":true,
+        "**/*.mid":true,
+        "**/*.midi":true,
+        "**/*.wav":true,
+        "**/*.gif":true,
+        "**/*.ico":true,
+        "**/*.jpg":true,
+        "**/*.jpeg":true,
+        "**/*.png":true,
+        "**/*.psd":true,
+        "**/*.tga":true,
+        "**/*.tif":true,
+        "**/*.tiff":true,
+        "**/*.3ds":true,
+        "**/*.3DS":true,
+        "**/*.fbx":true,
+        "**/*.FBX":true,
+        "**/*.lxo":true,
+        "**/*.LXO":true,
+        "**/*.ma":true,
+        "**/*.MA":true,
+        "**/*.obj":true,
+        "**/*.OBJ":true,
+        "**/*.asset":true,
+        "**/*.cubemap":true,
+        "**/*.flare":true,
+        "**/*.mat":true,
+        "**/*.meta":true,
+        "**/*.prefab":true,
+        "**/*.unity":true,
+        "build/":true,
+        "Build/":true,
+        "Library/":true,
+        "library/":true,
+        "obj/":true,
+        "Obj/":true,
+        "ProjectSettings/":true,
+        "temp/":true,
+        "Temp/":true
+    }
+}
\ No newline at end of file
diff --git a/Assets/GrabActionScript.cs b/Assets/GrabActionScript.cs
deleted file mode 100644
index bdf76fe6..00000000
--- a/Assets/GrabActionScript.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using Valve.VR;
-
-public class GrabActionScript : MonoBehaviour
-{
-
-    public SteamVR_Action_Boolean input;    
-    public SteamVR_Input_Sources inputSource = SteamVR_Input_Sources.Any;
-    void Start()
-    {
-        input.AddOnStateDownListener(grab, inputSource);
-    }
-
-    // Update is called once per frame
-    void Update()
-    {   
-        
-    }
-
-    private void grab (SteamVR_Action_Boolean action, SteamVR_Input_Sources sources) {
-        Debug.Log("grabbed");
-    }
-
-}
diff --git a/Assets/GrabActionScript.cs.meta b/Assets/GrabActionScript.cs.meta
deleted file mode 100644
index 824fc1f9..00000000
--- a/Assets/GrabActionScript.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/Assets/InteractWithObjectInHand.cs b/Assets/InteractWithObjectInHand.cs
deleted file mode 100644
index 68b7d3d6..00000000
--- a/Assets/InteractWithObjectInHand.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class InteractWithObjectInHand : MonoBehaviour
-{
-    // Start is called before the first frame update
-    void Start()
-    {
-        
-    }
-
-    // Update is called once per frame
-    void Update()
-    {
-        
-    }
-}
diff --git a/Assets/InteractWithObjectInHand.cs.meta b/Assets/InteractWithObjectInHand.cs.meta
deleted file mode 100644
index b2d1c57e..00000000
--- a/Assets/InteractWithObjectInHand.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/Assets/ItemInteractScript.cs b/Assets/ItemInteractScript.cs
deleted file mode 100644
index 4acfb05e..00000000
--- a/Assets/ItemInteractScript.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class ItemInteractScript : MonoBehaviour
-{
-    // Start is called before the first frame update
-    void Start()
-    {
-        
-    }
-
-    // Update is called once per frame
-    void Update()
-    {
-        
-    }
-}
diff --git a/Assets/Models/Lightsaber/Empty_Weapon.prefab b/Assets/Models/Lightsaber/Empty_Weapon.prefab
new file mode 100644
index 00000000..5bdbd673
--- /dev/null
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diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index cd3038fa..354089c1 100644
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@@ -811,6 +891,7 @@ MonoBehaviour:
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diff --git a/Assets/Scripts/Lightsaber.cs b/Assets/Scripts/Lightsaber.cs
deleted file mode 100644
index 4b4a28d6..00000000
--- a/Assets/Scripts/Lightsaber.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using Valve.VR;
-using Valve.VR.InteractionSystem;
-
-public class Lightsaber : MonoBehaviour
-{
-
-    public SteamVR_Action_Boolean activateBlade;
-    public bool bladeIsActive;
-
-    private Interactable interactable;
-    // Start is called before the first frame update
-    void Start()
-    {
-        interactable = GetComponent<Interactable>();
-    }
-
-    // Update is called once per frame
-    void Update()
-    {
-        if (interactable.attachedToHand != null){
-            SteamVR_Input_Sources source = interactable.attachedToHand.handType;
-
-            Debug.Log(source.ToString());
-            if (activateBlade[source].stateDown){
-                wroom();
-            }
-        }
-    }
-
-    public void wroom () {
-        Debug.Log("wow this is a lightsaber");
-    }
-}
diff --git a/Assets/Scripts/Lightsaber.cs.meta b/Assets/Scripts/Lightsaber.cs.meta
deleted file mode 100644
index bf7a5502..00000000
--- a/Assets/Scripts/Lightsaber.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 8edf0193d5af5a446996333f98abef8f
-MonoImporter:
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diff --git a/Assets/SimpleGrab.cs b/Assets/Scripts/SimpleGrab.cs
similarity index 82%
rename from Assets/SimpleGrab.cs
rename to Assets/Scripts/SimpleGrab.cs
index ebf2922e..155e1464 100644
--- a/Assets/SimpleGrab.cs
+++ b/Assets/Scripts/SimpleGrab.cs
@@ -27,18 +27,15 @@ public class SimpleGrab : MonoBehaviour
         GrabTypes grabType = hand.GetBestGrabbingType();
         bool isGrabEnding = hand.IsGrabEnding(gameObject);
 
-        PlayerStatus playerStatus = GameObject.Find("PlayerStatus").GetComponent<PlayerStatus>();
 
         if (interactable.attachedToHand == null && grabType != GrabTypes.None){
             hand.AttachObject(gameObject, grabType);
             hand.HoverLock(interactable);
             hand.HideGrabHint();      
-            playerStatus.playerStatus["handitem"] = "lightsaber";
         }
         else if (isGrabEnding) {
             hand.DetachObject(gameObject);
             hand.HoverUnlock(interactable);
-            playerStatus.playerStatus["handitem"] = "";
         }
     }
 
diff --git a/Assets/SimpleGrab.cs.meta b/Assets/Scripts/SimpleGrab.cs.meta
similarity index 100%
rename from Assets/SimpleGrab.cs.meta
rename to Assets/Scripts/SimpleGrab.cs.meta
diff --git a/Assets/Scripts/WeaponManager.cs b/Assets/Scripts/WeaponManager.cs
new file mode 100644
index 00000000..f805e6fe
--- /dev/null
+++ b/Assets/Scripts/WeaponManager.cs
@@ -0,0 +1,71 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using Valve.VR;
+using Valve.VR.InteractionSystem;
+
+public class WeaponManager : MonoBehaviour
+{
+    [Tooltip("Hello I am a test Tooltip.")]
+    public GameObject bladeHolder;
+
+
+    // Blade is extended or not.
+    private bool weaponTurnedOn;
+
+
+    private float minimumSwordSize = 0.0f;
+    
+    [Tooltip("The maximum extension of the Blade.")]
+    public float maximumSwordSize;
+
+    [Tooltip("The extend speed in seconds.")]
+    public float extendSpeed = 0.1f ;
+
+    // Start is called before the first frame update
+    public SteamVR_Action_Boolean activateBlade;
+
+    private Interactable interactable;
+
+    void Start() {
+        interactable = GetComponent<Interactable>();
+    }
+    void Awake()
+    {
+        UpdateWeapon();
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+        if (interactable.attachedToHand != null){
+            SteamVR_Input_Sources source = interactable.attachedToHand.handType;
+
+            Debug.Log(source.ToString());
+
+            if (activateBlade[source].stateDown){
+                weaponTurnedOn = !weaponTurnedOn;
+                Debug.Log("Weapon state changed");
+            }
+        }
+        UpdateWeapon();
+        
+    }
+
+    void UpdateWeapon()
+    {
+        float extendDelta = maximumSwordSize / extendSpeed;
+        float currentSize = bladeHolder.transform.localScale.y;
+
+        if(weaponTurnedOn)
+        {
+            bladeHolder.transform.localScale = new Vector3(bladeHolder.transform.localScale.x, Mathf.Clamp(currentSize + (extendDelta * -Time.deltaTime), minimumSwordSize, maximumSwordSize), bladeHolder.transform.localScale.z);
+        }
+        else
+        {
+            bladeHolder.transform.localScale = new Vector3(bladeHolder.transform.localScale.x, Mathf.Clamp(currentSize + (extendDelta * Time.deltaTime), minimumSwordSize, maximumSwordSize), bladeHolder.transform.localScale.z);
+
+        }
+    }
+}
diff --git a/Assets/ItemInteractScript.cs.meta b/Assets/Scripts/WeaponManager.cs.meta
similarity index 83%
rename from Assets/ItemInteractScript.cs.meta
rename to Assets/Scripts/WeaponManager.cs.meta
index 00475842..3f86b404 100644
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+++ b/Assets/Scripts/WeaponManager.cs.meta
@@ -1,5 +1,5 @@
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diff --git a/Assets/SteamVR/InteractionSystem/Hints/Materials/URPControllerButtonHints.mat b/Assets/SteamVR/InteractionSystem/Hints/Materials/URPControllerButtonHints.mat
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diff --git a/Packages/manifest.json b/Packages/manifest.json
index ff968a55..29d3e040 100644
--- a/Packages/manifest.json
+++ b/Packages/manifest.json
@@ -5,6 +5,7 @@
     "com.unity.ide.visualstudio": "2.0.7",
     "com.unity.ide.vscode": "1.2.3",
     "com.unity.learn.iet-framework": "1.2.3",
+    "com.unity.render-pipelines.universal": "10.4.0",
     "com.unity.test-framework": "1.1.24",
     "com.unity.textmeshpro": "3.0.4",
     "com.unity.timeline": "1.4.7",
diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json
index d8c0a307..db052cde 100644
--- a/Packages/packages-lock.json
+++ b/Packages/packages-lock.json
@@ -56,6 +56,40 @@
       },
       "url": "https://packages.unity.com"
     },
+    "com.unity.mathematics": {
+      "version": "1.1.0",
+      "depth": 1,
+      "source": "registry",
+      "dependencies": {},
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.render-pipelines.core": {
+      "version": "10.4.0",
+      "depth": 1,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.ugui": "1.0.0"
+      },
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.render-pipelines.universal": {
+      "version": "10.4.0",
+      "depth": 0,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.mathematics": "1.1.0",
+        "com.unity.render-pipelines.core": "10.4.0",
+        "com.unity.shadergraph": "10.4.0"
+      },
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.searcher": {
+      "version": "4.3.1",
+      "depth": 2,
+      "source": "registry",
+      "dependencies": {},
+      "url": "https://packages.unity.com"
+    },
     "com.unity.settings-manager": {
       "version": "1.0.2",
       "depth": 1,
@@ -63,6 +97,16 @@
       "dependencies": {},
       "url": "https://packages.unity.com"
     },
+    "com.unity.shadergraph": {
+      "version": "10.4.0",
+      "depth": 1,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.render-pipelines.core": "10.4.0",
+        "com.unity.searcher": "4.3.1"
+      },
+      "url": "https://packages.unity.com"
+    },
     "com.unity.subsystemregistration": {
       "version": "1.0.6",
       "depth": 1,
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index 67beaf3a..41a1dc8a 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -8,6 +8,8 @@ EditorBuildSettings:
   m_configObjects:
     Unity.XR.Oculus.Settings: {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260,
       type: 2}
+    Unity.XR.OpenVR.Settings: {fileID: 11400000, guid: 96c698c3b44df7440a7dacb2ca224659,
+      type: 2}
     Unity.XR.WindowsMR.Settings: {fileID: 11400000, guid: dc5a169419fa04987b057f65238cf3ba,
       type: 2}
     com.unity.xr.management.loader_settings: {fileID: 11400000, guid: 1a4c68ca72a83449f938d669337cb305,
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index 8e81b27f..49b38285 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -669,7 +669,8 @@ PlayerSettings:
   webGLLinkerTarget: 1
   webGLThreadsSupport: 0
   webGLDecompressionFallback: 0
-  scriptingDefineSymbols: {}
+  scriptingDefineSymbols:
+    1: VIU_OCULUSVR_DESKTOP_SUPPORT;VIU_OPENVR_API;VIU_STEAMVR;VIU_STEAMVR_1_1_1;VIU_STEAMVR_1_2_0_OR_NEWER;VIU_STEAMVR_1_2_1_OR_NEWER;VIU_STEAMVR_1_2_2_OR_NEWER;VIU_STEAMVR_1_2_3_OR_NEWER;VIU_STEAMVR_2_0_0_OR_NEWER;VIU_STEAMVR_2_1_0_OR_NEWER;VIU_STEAMVR_2_2_0_OR_NEWER;VIU_STEAMVR_2_4_0_OR_NEWER;VIU_STEAMVR_2_6_0_OR_NEWER;VIU_XR_GENERAL_SETTINGS;VIU_XR_PACKAGE_METADATA_STORE;VIU_PLUGIN;VIU_OPENVR_SUPPORT
   additionalCompilerArguments: {}
   platformArchitecture: {}
   scriptingBackend:
@@ -691,8 +692,8 @@ PlayerSettings:
   apiCompatibilityLevelPerPlatform: {}
   m_RenderingPath: 1
   m_MobileRenderingPath: 1
-  metroPackageName: Template_3D
-  metroPackageVersion: 
+  metroPackageName: Template3D
+  metroPackageVersion: 1.0.0.0
   metroCertificatePath: 
   metroCertificatePassword: 
   metroCertificateSubject: 
@@ -700,7 +701,7 @@ PlayerSettings:
   metroCertificateNotAfter: 0000000000000000
   metroApplicationDescription: Template_3D
   wsaImages: {}
-  metroTileShortName: 
+  metroTileShortName: VR project
   metroTileShowName: 0
   metroMediumTileShowName: 0
   metroLargeTileShowName: 0
diff --git a/ProjectSettings/URPProjectSettings.asset b/ProjectSettings/URPProjectSettings.asset
index fa89832b..3077404f 100644
--- a/ProjectSettings/URPProjectSettings.asset
+++ b/ProjectSettings/URPProjectSettings.asset
@@ -12,4 +12,4 @@ MonoBehaviour:
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   m_Name: 
   m_EditorClassIdentifier: 
-  m_LastMaterialVersion: 1
+  m_LastMaterialVersion: 4
diff --git a/unityProject.vrmanifest b/unityProject.vrmanifest
new file mode 100644
index 00000000..d69ad82b
--- /dev/null
+++ b/unityProject.vrmanifest
@@ -0,0 +1,16 @@
+{
+  "source": "Unity",
+  "applications": [
+    {
+      "app_key": "application.generated.unity.vrproject.exe",
+      "launch_type": "url",
+      "url": "steam://launch/",
+      "action_manifest_path": "C:\\Users\\herke\\OneDrive\\Desktop\\code\\profesional projects\\JEDI Playground\\VR project\\Assets\\StreamingAssets\\SteamVR\\actions.json",
+      "strings": {
+        "en_us": {
+          "name": "VR project [Testing]"
+        }
+      }
+    }
+  ]
+}
\ No newline at end of file
-- 
GitLab