package org.example.SnakeGame; import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.layout.Pane; import javafx.scene.paint.Color; import javafx.scene.shape.Circle; import javafx.stage.Stage; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import java.util.Random; public class SnakeGame extends Application { private final static Logger logger = LogManager.getLogger(SnakeGame.class); //window private static final int width = 600; private static final int height = 500; private static final int radius = 5; //food private Circle food; private Random random; private Pane root; private Circle snake; /** methode will create the food * and display it randomly **/ private void newFood(){ food = new Circle(random.nextInt(width-2),random.nextInt(height-2), radius); food.setFill(Color.RED); root.getChildren().add(food); } private void newSnake(){ snake = new Circle(300,250, radius+2); root.getChildren().add(snake); } @Override public void start (Stage primaryStage) { root = new Pane(); root.setPrefSize(width, height); random = new Random(); newFood(); newSnake(); Scene scene = new Scene (root); primaryStage.setTitle("Snake Game"); primaryStage.setScene(scene); primaryStage.setResizable(false); primaryStage.show(); } public static void main(String[] args) { logger.info("Game is activated"); launch(args); } }