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diff --git a/Assets/Scripts/Controller/Checkpoint.cs b/Assets/Scripts/Controller/Checkpoint.cs
new file mode 100644
index 0000000000000000000000000000000000000000..70a2026601fcf8c096e8ad2ac07775b76760959b
--- /dev/null
+++ b/Assets/Scripts/Controller/Checkpoint.cs
@@ -0,0 +1,52 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.InputSystem;
+
+public class Checkpoint : MonoBehaviour
+{
+    private Vector3 respawnPoint;
+
+    public GameObject fallDetector;
+
+    public bool isTouchingCheckpoint = false;
+
+    // Start is called before the first frame update
+    void Start()
+    {
+        respawnPoint = transform.position;
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+        if (isTouchingCheckpoint == false)
+        {
+            return;
+        }
+        else if(isTouchingCheckpoint == true && (Input.GetKeyDown(KeyCode.V)))
+        {
+            respawnPoint = transform.position;
+        }
+    }
+    private void OnTriggerEnter2D(Collider2D collision)
+    {
+        if (collision.tag == "FallDetector")
+        {
+            transform.position = respawnPoint;
+        }
+        else if (collision.tag == "Checkpoint")
+        {
+            isTouchingCheckpoint = true;
+            
+        }
+    }
+
+    private void OnTriggerExit2D(Collider2D collision)
+    {
+        if (collision.tag == "Checkpoint")
+        {
+            isTouchingCheckpoint = false;
+        }
+    }
+}
diff --git a/Assets/Scripts/Controller/Checkpoint.cs.meta b/Assets/Scripts/Controller/Checkpoint.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..491e805c3708834672709177296b577873740388
--- /dev/null
+++ b/Assets/Scripts/Controller/Checkpoint.cs.meta
@@ -0,0 +1,11 @@
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+guid: 1a572977fec474790804968777b47a09
+MonoImporter:
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+  serializedVersion: 2
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+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
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diff --git a/Assets/Sprites/.DS_Store b/Assets/Sprites/.DS_Store
index 26432c6af1a70140405f8749488e3770f10ee1d6..c3a6ef033b68d30fa1eee24de883a011dcb8a895 100644
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diff --git a/Assets/Sprites/Torii_Tor_Checkpoint.png b/Assets/Sprites/Torii_Tor_Checkpoint.png
new file mode 100644
index 0000000000000000000000000000000000000000..7eb3a42d6ccf3341101af273ac7e92d3cfaa6821
Binary files /dev/null and b/Assets/Sprites/Torii_Tor_Checkpoint.png differ
diff --git a/Assets/Sprites/Torii_Tor_Checkpoint.png.meta b/Assets/Sprites/Torii_Tor_Checkpoint.png.meta
new file mode 100644
index 0000000000000000000000000000000000000000..d3981027432e8e113a844bd0c9ce1b2895919878
--- /dev/null
+++ b/Assets/Sprites/Torii_Tor_Checkpoint.png.meta
@@ -0,0 +1,140 @@
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diff --git a/ProjectSettings/Physics2DSettings.asset b/ProjectSettings/Physics2DSettings.asset
index 35bc4b6af22ff51e71d0104f36171213098fb5d9..c5f03d99f9663538c69ef00d5aa1ee762da3f80c 100644
--- a/ProjectSettings/Physics2DSettings.asset
+++ b/ProjectSettings/Physics2DSettings.asset
@@ -45,4 +45,4 @@ Physics2DSettings:
   m_ReuseCollisionCallbacks: 1
   m_AutoSyncTransforms: 0
   m_GizmoOptions: 10
-  m_LayerCollisionMatrix: ff7cffffff7cffffff7cfffffffffffffffcffffff7cfffffffdffffff7cffff48fdffff087cffffff7fffffffffffffffffffffffffffffffffffff58f9ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
+  m_LayerCollisionMatrix: ff7fffffff7fffffff7fffffffffffffffffffffff7fffffffffffffff7fffffffffffffff7fffffff7fffffffffffffffffffffffffffffffffffff58f9ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
index 459e375d3e22a2c2f3c412a55d52968a1f66a7d8..a747469da4d981783e31e0c56ff223ae8a06f624 100644
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -5,6 +5,8 @@ TagManager:
   serializedVersion: 2
   tags:
   - Enemy
+  - Checkpoint
+  - FallDetector
   layers:
   - Default
   - TransparentFX