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v1.0.0fdd43472 · ·
## v1.0.0 - 17.02.2023 ### Added * created sprites for enemies, towers and projectiles * map design * different types of enemies and towers * different projectile types * shop system for buying towers * tower placement with mouse input * enemies following map designed path * score system * health system * level system with linearly increasing difficulty * different levels of difficulty * saving high scores persistently * saving not finished game * multiple screens for different purposes * replaced logger from libgdx with our own * real game lifecycle ### Bugfixes * aspect ratio fix for screens that are not 16:9 ### Other * implemented tests for some functionalities ### Known issues * Mac-OS users need to use the `-XstartOnFirstThread` JVM-Argument in order to run the game
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MVP622e1362 · ·
## MVP - 07.11.2022 ### Added * Added a general menu-structure and Preference-Page * Integrated box2d into libGDX * Created classes for the different entities * Created a general game startup that creates a world * Added health and damage sysetm for tower vs enemy * Added multiple enemy types * Created an auto-startup for MVP-Presentation ### Bugfixes * Updated libGDX-dependencies to work on Linux as well (and to just be up to date) ### Other * Started implementing map-management ### Known issues * Mac-OS users need to use the `-XstartOnFirstThread` JVM-Argument in order to run the game